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What is needed for aircraft modeling. Do-it-yourself aircraft models from ceiling tiles - video review and step-by-step instructions


The article “Aeromodelling for Beginners” is a review of materials for those who are taking their first steps in aircraft modeling.

It provides links to what is worth reading first, in order to understand how to approach these exciting flights on radio-controlled model aircraft. Before reading, I recommend looking at the article, then it will be easier to understand what the articles are talking about.

The first thing to start with is to decide whether to build an aircraft model yourself or buy a ready-made one. For information about different types of aircraft models, see the article - Choosing an aircraft model, where I tried to briefly describe what's what. About aircraft modeling - article Where to start.

If you decide to buy, then read articles about WingDragon (cost 4500-6000 rubles)

Wattmeters and battery monitors are described in the article. Without a wattmeter you can’t pick up a propeller, and without a battery monitor you can crash a model airplane just because the battery runs out.

You can read about LiPo batteries, their operation, charging and preparation for the first flight in the article.

There is an article about choosing equipment - How to choose radio control equipment. I will still refine it a little, but it still describes quite well what to eat and how to make a choice.

In short, for a beginner with limited funds there are two choices:

Hobby King 2.4Ghz 6Ch Tx & Rx V2 (Mode 2), you can buy it on HobbyCity and Parkflyer (links to app). Equipment review, also see the section Similar articles(on right). In short - 6 channels, 3 mixers (additional settings), cost 24 bucks, programmed from a computer, does not have a display. If you take a couple of model airplanes into the field, it is advisable to take a laptop with you.

It’s worth taking it if you haven’t decided whether this is your hobby and whether you’ll give it up in a couple of months. Otherwise, let's look further.

About a cooler app - see the article above about the choice. If I were just starting now, I would choose Tourniga.

Buy everything is better from China. Directly on Hobbies (requires a Visa or Mastercard, at least classic) or through Parkflyer. It’s 2-4 times cheaper than buying it in local hobby stores, whose owners use the motto “if it’s a hobby, it must be expensive!”, but they themselves, in fact, resell the same product from China.

Flying

Before you take off, fly in flight simulators. It’s quite enough to learn how to take off, circle and land in the free FMS; you can get additional aircraft models for it.

Sections of the site

Brief overview of RC-Aviation sections.

In addition to what is in the articles, you will begin to acquire additional belongings, it is better to immediately look at the section Equipment for modeling and decide what you need.

In the photo instructions for making homemade foam model aircraft there are links to articles from the section Aircraft Modeling Technologies, it is better to look through them in advance, there are many answers to questions that a beginner has. Each article is actually a step-by-step instruction.

Books on aircraft modeling have been collected, I tried to collect only what would really be useful.

Which boy doesn't admire structures like airplanes? Do-it-yourself aircraft models made from ceiling tiles are an excellent gift for children who are interested in aviation. Especially if they took part in assembling the airframe. The article will tell you how to make a simple airplane model from ceiling tiles.

Aircraft modeling

Model airplane construction is a popular technical sport that is of interest to schoolchildren, students, workers and engineers. At the same time, everyone chooses for themselves a class of aircraft models that suits their interests.

In aircraft modeling there are three fairly large groups of aircraft models, presented in the table:

Model class Peculiarities

In such models, designer intervention is impossible during flight. All adjustments and settings of the aircraft are completed when it is launched. They can be: - motorless - gliders; - with a simple, very small, internal combustion engine, which is attached to the body with an elastic band. The motors on the models work for a few seconds to throw the light-winged structures up to a hundred meters up, and then they smoothly go down.

Timers or special clock mechanisms are used to turn off the engine and switch the steering wheel to planning.

With such models, the athlete controls wire threads, which are called cord. The devices fly in a circle with a diameter of approximately 40 meters. The “pilot” is located in its center with the control stick. When you pull the handle towards yourself, the elevator deflects, and the device obediently flies up. And moving the handle away from you causes the model to descend.

The devices are:

  • Aerobatics, capable of performing all aerobatic maneuvers.
  • High-speed ones, reaching speeds of up to 300 km per hour.
  • Racing aircraft that combine efficiency, engine starting reliability, ease of maintenance and high performance in flight.

Controlled remotely, wirelessly. For this purpose, there is a set of radio equipment, which includes a transmitter, in the hands of the operator, and a receiver with steering control mechanisms, mounted on board the model.

Model aircraft structure

Tip: Before you make an airplane from ceiling tiles, you need to become familiar with its design.

The design of all models is very similar. The main components of the radio-controlled airplane model are shown in the photo.

This:

  • Fuselage. This is the basis of the entire model on which the following are mounted:
  1. bearing structures;
  2. tail section;
  3. chassis.

Installed inside:

  1. engine;
  2. aircraft control equipment: receiver, steering controls, batteries.
  • Wing. Serves to create lifting force. The wing keeps the model in the air.
  • Ailerons- control surfaces located at the rear end of the wing and deflected up or down in antiphase. They allow the plane to tilt left and right.
  • Tail. It consists of a vertical part - the keel, and a horizontal part - the stabilizer. This device provides stability to the aircraft so that it can fly straight and level without tumbling in the sky, randomly changing the direction of its movement.

The rudder is installed at the rear end of the keel.

  • Chassis. Allow the model to take off from the surface and then land on it.

Advice: If there is no landing gear, the model should be launched by hand, and the plane should be landed “on its belly”.

  • Engine. Creates the movement of the model, allows it to gain the desired height, and then maintain a given speed.
  • Tank. Serves for the fuel needed to run the engine.

  • Receiver. Receives the transmitter signal, amplifies it, and processes it. And then it transmits to the steering gears.
  • Steering cars. The signal coming from the receiver is converted into moving the model's rudders through the connected rods.
  • The receiver and machine are powered from the on-board battery. Usually these are four “finger” elements.

Model selection

Advice: When choosing to make an airplane from ceiling tiles with your own hands, you need to ensure, first of all, that it is reliable to take off and land, and then that it satisfies aesthetic needs.

The aircraft model must have the following properties:

  • Be stable: stay in the air well without much input from the pilot.
  • It is easy to repair, which is ensured by aircraft models made from ceiling tiles.
  • Sufficient strength, but without compromising flight qualities: withstand hard landings and fly well.

We do it ourselves

To work you will need tools and materials:

Making any design, including an aircraft model, with your own hands begins with the development of drawings. To do this, you can use the services of specialists or copy them from websites, print templates on a printer or draw them according to size.

After the printer:

  • Printouts on A4 sheet formats are laid out on a flat surface according to serial numbers. The result should be a life-size image of the aircraft elements.
  • All the necessary sheets are glued together.
  • When gluing sheets without disturbing the dimensions and geometry of the future aircraft.
  • Cutting lines are drawn by connecting special crosses drawn at the corners that define the boundaries of the image.
  • The resulting airplane drawings from ceiling tiles are combined with structural fragments, glue is applied to the uncut edges of the sheets, and all parts are carefully glued together so that their joints coincide very precisely.

  • This way all the fragmented elements of the model are glued together.
  • Paper templates are cut out with scissors.

Manufacturing of blanks

Blanks for assembling the aircraft are cut from ceiling tiles using prepared templates.

Tip: To prevent the sheets from moving from the tiles, they must be fixed to the surface of the material with glue. After marking is completed, the glue does not have time to dry and the paper is easily removed without damage for further use.

  • To mark a simple part with straight lines, it is enough to pierce all its corners with a needle.
  • Remove the stencil and, using a ruler from adjacent puncture points on the tile, cut through the material with the tip of a knife.
  • The ruler is shifted to the next adjacent points until the complete cutting of the part is completed.
  • A workpiece of complex shape with rounded sides can be completely cut out according to the template.

  • It is advisable to mark each part to facilitate its purpose, according to the assembly drawing.

Airplane assembly

Before you start assembling all the parts, it is better to watch the video.

The aircraft assembly technology can be roughly described as follows:

  • Double partitions consisting of several parts are glued together, which increases their strength. For example, fuselage partitions.

Tip: For work you should use Titan glue, its price is the most affordable for beginning modelers. It is more convenient to apply glue with a syringe without a needle, using it as a dispenser.

  • To ensure that the ends of the cut parts are smooth, they are sanded with sandpaper.
  • The side of the fuselage is placed on the table so that the front side is towards the outside of the aircraft. All mounting holes are cut out on it.
  • Using this part, the same holes are made on the second half of the fuselage.
  • Glue is applied to the glued side of the front compartment partition blank and the part is pressed into place at the installation site. After spreading the composition on the mating part, the workpieces are separated and left for the glue to partially dry for about 30 seconds. The parts are connected again and pressed with force for about 10 seconds.
  • When assembling an aircraft, it is necessary, if necessary, to adjust the dimensions of the battery compartment, constantly checking with a square or ruler the perpendicularity of the parts being joined.
  • This is how all the fuselage partitions are gradually assembled.

  • After installing all the partitions, the second side of the fuselage is glued.
  • The nose of the aircraft and the mounting of the frame for the engine are being completed.
  • The upper part of the fuselage is installed.
  • The tail blanks are glued together. In this case, reinforced tape fittings are immediately laid to fix the rudder and toothpicks for rigidity.

  • The gluing is clamped with a board and clamps, which will ensure evenness of gluing.
  • The tail is glued into place.
  • The verticality of the elements is controlled and strictly maintained.
  • The elevator parts are glued together. In this case, a bamboo skewer and tape are placed inside to fix the steering wheel. To ensure reliable gluing of the ceiling halves, the tape can be perforated with holes.
  • The elements are compressed with a board and clamps, and left for about a day until the glue dries completely.
  • The edges are ground down with sandpaper or a stone at an angle of 45°, which will allow them to not rest against each other when the planes of the model are tilted.
  • The wing is assembled, lines are marked on it for gluing stiffeners, ribs, and spars.

  • A wooden axle or spar can be made from a wooden ruler 50 centimeters long.
  • The spar rail is glued.
  • The joint in the center is reinforced with two small slats.
  • Foam plastic neurites are glued in.
  • The desired shape of the wing plane is set. To do this, the substrate or ceiling material is rolled onto a piece of pipe.
  • Glue is applied to all mating elements and final gluing is performed. While the adhesive composition is setting, the wing is fixed in any available way: weights, clothespins, tape.

  • Small dents caused by clothespins are sanded with sandpaper.
  • The cavities in the center of the wing are closed and inserts are glued.
  • After the glue has dried, the ailerons are marked. In this case, it is necessary to additionally look at the assembly in the light so as not to get on the partition.
  • They are cut through on both sides with a cutter, and the finished aileron is removed.
  • Opened cavities are sealed with strips of tiles.
  • The ailerons can be glued immediately with reinforced tape or later, before the main fitting of the aircraft model.
  • The front part of the wing can be reinforced with reinforced tape.
  • The entire model is covered with tape, which serves for beauty, and most importantly gives the structure greater strength, which will allow the product to withstand impacts from falling.
  • The adhesive tape is smoothed with a warm iron, which will finally attach it to the ceiling tiles.
  • A slot is made in the body of the aircraft into which the wing is installed.
  • Servos are installed on the wing. To do this, the elements are applied and outlined with a marker, and a seat is cut out.
  • The wires are pulled with a homemade wire hook.
  • On the contrary, hogs are installed on the ailerons and connected to the servos with a rigid wire.
  • Two servos are installed in the aircraft fuselage, for the rudder and the elevator.
    For fixation, it is better to use double-sided tape, glued to all contact areas of the servo.
  • The elements are installed in place and the supporting walls are additionally glued. The rods are laid from rigid wire to the rudders.
  • A frame is made to mount the motor.
  • Thin plywood is glued to the motor mounting side; bolts will be screwed into it for fixation.
  • The frame for the motor is glued into place.
  • The motor driver is mounted at the front of the fuselage, and the wires are brought out through the ventilation window and connected.

Car modeling, motor glider, foam planes. Motor installation

  • The direction of rotation is checked.
  • The fairing is put in place and secured with tape.
  • To strengthen the installation site of the wing, it must be secured by gluing plywood or thin shingles.
  • The receiver is installed, and all the wires from all the electronics are collected together.
  • The bottom of the fuselage is glued, a hatch is cut for mounting the battery.
  • The total weight of the model is approximately 450 grams.
  • You can fly over a model airplane. The video will show you how to do this.

Assembling airplanes from ceiling tiles is the simplest option, which a novice aviation enthusiast can do if desired. The main condition is to do everything carefully, adhering to the assembly technology, and it is better to take the advice of a specialist.

Here's what we did (video)



Hello everyone, Aviation has always been a passion in my life, which eventually led to me getting a degree from an aviation university. As an engineering student, I know that I always have something to learn, but I also have a lot to give myself, having been flying, building and designing airplanes for 10 years. As a result of my hobby, I collected information and wrote detailed instructions on the topic: “How to design and build a radio-controlled airplane.” In it I collected the necessary and useful information, starting from choosing an aircraft model and ending with a test flight of the aircraft.

Any aircraft development begins with a clear goal setting. It is the main guiding force of all calculations and design work. For construction I chose a piston fighter of the Second World War. That is why my research began by studying various aircraft designs to find an example to follow. This list included the P-51 Mustang, Messerschmitt BF-109, P-40, Spitfire, and other World War II fighters. All these aircraft were symbols of their time and were most suitable for the conditions in which they were operated.

As a result of a long preparatory work and the process of manufacturing the aircraft, I wrote instructions in which I spoke in detail about all aspects of the design and manufacture of an aircraft model. In the instructions you can find information on the main steps to build an aircraft model, difficulties and overcoming them. You can also find information on how to work with wood, how to work on fiberglass, and other aspects of the art of aircraft modeling. I hope that the instructions will provide all the necessary information and will serve as a guide to the world of aircraft modeling.

This detailed instruction begins with the selection of an aircraft model, then considers the stage of calculating the aircraft model, determining the weight and making a prototype. Next come the stages associated with the manufacture of individual parts of the model: wings, fuselage, tail, engine compartment. I didn’t post photos of each step of construction, since there are a lot of them. But he described in detail each stage of production and I am glad that everyone can find information on how to progress in the production of their aircraft model, and for me this is already a great reward. If you have any questions about aircraft modeling technology, I will be happy to answer them in the comments after the article.

Step 1. The purpose of creating an airplane

The first step in creating an aircraft is always determined by the purposes for which the aircraft will be used. Examples of aircraft targets could be the following:

Aircraft model trainer for flight training

Aircraft model for acrobatics

Aircraft model for racing

Airplane model for hovering

Simulation of real models

Additionally, the size of the model, budget, and timing are also considered.
In my case, the choice fell on a scale model of the English Spitfire fighter. After which I drew sketches of my plane in an arbitrary scale with all its details.

Step 2. Determine the main parts of the aircraft

Plane sketch from above

I began to analyze the amount of work and how detailed my model would be. And this is what I got.

Wing mechanization level:

  • Flaps - control planes of the inner section of the wing, designed to increase the lift force created by the wings to coordinate the trajectory during takeoff and landing.
  • Ailerons - control surfaces of the outer section of the wings to control roll
  • Elevator - control planes of the horizontal stabilizer used to control pitch
  • Horizontal stabilizer – provides longitudinal stability to the aircraft
  • The wings are prefabricated, consist of spars and ribs, and have winglets at the end

Level of fuselage development:

  • Battery capacity and discharge level
  • Engine cowling - the covering of the engine part of the aircraft immediately behind the fairing.
  • Engine louvers – cover the top of the fuselage behind the cowling
  • Truss structures inside the fuselage that create a cross-section like a frame on a ship
  • Rudder - vertical stabilizer control for heading control

Also I decided to do:

  • Tail Wheel - A wheel located at the rear of an aircraft to allow it to maneuver on the ground. Usually on radio-controlled airplanes this wheel is attached to the tail.
  • Main landing gear is a landing gear designed to support the weight of aircraft during landing.
  • Fairing is the nose part of an aircraft that fits over the driveshaft of the engine and propeller to give the nose a streamlined shape.

Step 3. Manufacturing technology

For manufacturing, materials such as fiberglass, Kevlar, or fiberglass are used. Allows you to make very light and durable aircraft structures. The main disadvantage of such designs is the cost and time required for manufacturing. Additionally, this technology requires specialized tooling and manufacturing procedures to create molds and cast parts. In addition, such materials may cause radio interference, which may compromise the use of even 2.4 MHz transmitters.

Wood processing requires the use of a standard set of tools for creating an aircraft. Labor intensity can be reduced due to the simplicity and ease of working with wood. In addition, since this technology is widespread, information about it is easily accessible.

Foam airplanes are strong and quick to build, but airplanes are often heavier than their conventional counterparts because the foam requires additional reinforcement to withstand flight loads.

Step 4. Size calculation

The size of an aircraft is determined by several criteria. Among these criteria are manufacturing technology, ease of transportation to the flight site, flight characteristics (flight radius, wind resistance), as well as requirements for the landing site (water, grass, lawn and others).

From here, the selection of the appropriate aircraft size begins, based on the known dimensions of the model components, such as electronic equipment. This can be difficult to do as it is best to categorize the components and then work on the overall concept of the aircraft. For example, the weight of a wing can be approximated by the weight of the material that will be used to make the spar, then the number of sheets of balsa needed to construct the ribs and skin of the wing. In addition to this, other parts of the aircraft, such as the leading edge, must also be considered. It's also best to keep some materials on hand for accurate weight measurements.

Step 5: Electronics

Here is a detailed list of the entire list of equipment included in the model:

  • The transmitter is a controller used by the pilot to transmit radio signals to the aircraft's receiver.
  • A receiver is a device that receives signals from a transmitter and transmits them to servos and other devices.
  • The motor speed controller controls the flow of energy to the electric motor (axle drives).
  • The receiver and drive power system reduces battery voltage to a safe level for the receiver and other equipment.
  • The battery is the power source on the aircraft, powering the engine and other equipment.
  • On-board battery - a battery installed independently of the power source, used only to power the receiver and servos. The battery increases safety because it operates independently of the power system, which may fail.
  • The most common on RC models are brushless motors. These motors have improved efficiency over brushed motors because they have reduced friction and increased efficiency.
    The older type of motors are brushed motors, which are used mainly in low-cost, small-sized aircraft modelers such as micro helicopters.
  • Analog servos are cheap and suitable for most applications. Digital motors have increased frame rates and can provide increased rotation speed, more torque and precision. However, the price of such motors is in a different price range, and it is necessary to accurately select the appropriate power system for the specified number of servos.

Step 6: Determine Weight

The next step in project planning is determining the weight. This stage will give an understanding of the realism of the model and how viable it is. I recommend that you create a table to quickly go through possible design options (for example, such as my “Weight Calculation” table).

First, start listing the components that go into the weight of the aircraft, such as servos and receivers. Then estimate the total weight of the aircraft, and break it down into the weight of the wing, tail, fuselage, landing gear and power system. At this stage, it will be clear how much power the model will need and what its weight will be. If the weight of the aircraft turns out to be excessive, the wing area will increase, and the design of the aircraft will need to be revised. In addition, at this stage it will be necessary to estimate how quickly the model will gain takeoff speed. To do this, use the lift equation shown in the figure and table, and substitute into it the maximum aerodynamic coefficient for your profile, or a conservative value of 1.1.

Step 7. Calculation of batteries

A lightweight and efficient power system is at the heart of any aircraft. For an electrically powered aircraft model, the best solution is a brushless motor with a lithium polymer battery. Here are some tips I can give based on my experience.

  • In order to select a suitable system, you need to know the power consumption level of your equipment. You can select the system in any online store of equipment for aircraft modellers: www.rc-airplane-world.com
  • Once the required power is determined, the next step is to find the motors most suitable for such conditions. When searching, it is important to know the operating and maximum power values. They must meet your conditions.
  • The speed of brushless motors is measured in Kv. Kv stands for the number of revolutions per volt. High Kv values ​​are more suitable for small models and tunnel fans. Motors with a low Kv value produce more torque, but spin at a lower frequency; high voltage is usually used to accelerate them. The general approach is this: for the same output power, a high kv motor will spin a smaller propeller faster if you increase the voltage, while a low kv motor will spin a larger motor much slower and with more electricity consumption, but at a higher voltage. The golden mean when choosing a motor is between the optimal battery size and suitable power.
  • I highly recommend using a calculator to estimate the performance of a motor before purchasing it. Ecalc is a simple and accessible web application that contains a large number of motors and propellers and allows you to evaluate the characteristics of various combinations before purchasing. In the application you can also quickly estimate the current consumed by your design, as well as measure the draft: www.ecalc.ch
  • The motor speed controller should be selected to match the operating voltage and current of the motor. In addition, if the aircraft electronics are disconnected from the power supply built into the motor controller, there should be enough electricity to power all the servos. You should also provide a 20% power reserve for the controller to guarantee trouble-free operation.
  • The last thing you should choose is the battery. If you choose a battery with less power than the load, it may fail at the most inopportune moment. Lithium polymer batteries are rated by the number of cells in the battery, for example, the higher the "S" value, the higher the voltage values. Battery capacity is rated in mAh, and discharge rate is rated in C. To estimate the maximum amount of current that can be squeezed from a battery, you need to take the battery capacity in mAh, divide by 1000, and then multiply by the C rating. Also remember to allow for a 25% discharge rate margin, as some batteries have longer cell life. Finally, never let lithium polymer batteries become too discharged, and charge the batteries every 10 flights.

Step 8: Check the design

Sketch of an airplane in side view

Plane sketch from above

Sketch of an airplane in side view

Plane sketch from above

Once the design is completed, the design needs to be checked. To do this, I made sketches of my model at a scale of 1:2. With this new sketch I made a glider version of my airplane out of foam plastic. The production of the prototype began with the creation of a fuselage in the form of a side projection with an elevator. Then a groove was cut into the fuselage for the tail. Note that the tail is set at a negative angle of attack, as expected. For a standard aircraft design with the main wing ahead of the tail, this is important for stability. To connect the two wing pieces together, I glued some pieces of wire into the wing and pushed it halfway into the opposite wing, then tied packing tape around the plane and added a piece of playdough to the nose section for balance. During testing the model performed well, recovered quickly from stall and flew well, so I decided to start building a full scale model.

In connection with the upcoming day of cosmonautics and aviation, I decided to raise a topic that had already appeared on the hub, and judging by the comments from people, it was interesting, but for some reason did not receive much development.
Major aviation, and especially astronautics, are not accessible to everyone, but aircraft modeling is a hobby that allows everyone to feel like an aviator.
I am new to aircraft modeling myself and comments from more experienced pilots are welcome.
This is my first note on this topic and I would like to tell you in it about how my journey in aircraft modeling began.


So, last spring, while wandering around the Internet, I accidentally came across a modelers forum. And since I dreamed of flying since childhood, but couldn’t due to poor health, airplane models became my hobby - I bought these plastic gluing kits and glued them together. And then I came across flying model airplanes. And naturally, he will immediately want to buy one for himself. I warn you right away - aircraft modeling is a rather expensive activity; for a normal start, it is advisable to have an initial capital of about 20-30 thousand rubles. True, it is not necessary to have it right away; in my case, the purchase of everything necessary was spread over three months, which is quite manageable.

What do we need to start flying?

No matter how cool and experienced an IL-2 Sturmovik pilot you feel, or maybe even you have flown at the controls of a real aircraft, in any case, the first thing you need to start flying is a simulator.
Without a good simulator, it is impossible to start flying. Many people stumbled on this, more than one model died in the hands of even experienced pilots who flew in “big” aviation and took the controls without training in the simulator.
Simulators are not a Microsoft Flight simulator, and not an IL-2 attack aircraft. There are special simulators of radio-controlled aircraft models. I will highlight three main ones:
FMS is a free simulator with a minimal set of functions
AeroFly is a paid simulator with good graphics and physics, a large number of models and flight sites
RealFlight is also paid, also beautiful and high quality.
I chose AeroFly Pro Delux. Simulators are sold with cords for connecting equipment or even with their own remote controls, but it is better to immediately take the equipment along with the simulator for getting used to it.

Selection of control equipment

Control equipment for radio models is produced by several large companies: Hitec, Futaba, JR, Spectrum.
And several Chinese companies, such as wfly, but in my opinion it’s better to take equipment from a more or less well-known company. Although wfly also works great, in principle.
Control equipment is classified by frequency (main - 35 MHz, 40 MHz and 2.4 GHz) and by the number of channels (3,4,6,7,9,10, etc.)
FM frequencies of 35 MHz and 40 MHz are classics; they have been used for decades. 2.4 GHz is a relatively new development, but has already gained enormous popularity among modellers. The main difference between FM frequencies and 2.4 GHz is that when flying on FM frequency you always need to know what channel you have (for example, I have 51 channels, 40.675 MHz) and make sure that your frequency does not overlap with anyone on the airfield - otherwise you will get two sets of “firewood” while flying at the same frequency at the same time. 2.4 GHz does not have such problems - the technology there allows a huge number of aircraft to be lifted into the air without crossing frequencies. The downside of 2.4 GHz is the relative high cost of equipment, especially receivers, which often suffer from vibrations or when planes crash.
Number of channels - the more the better. Minimum 4 channels required:
- elevator
- rudder
- gas
- ailerons
There are models without ailerons or rudder, but it is better to start learning on models with full control in order to immediately acquire all the necessary skills.
It is better for beginners to take equipment with 6 channels at once, because you can quickly grow from 4 channels - after the first model you will definitely want something more serious, for example with flaps and retractable landing gear - you need 2 more channels. You can not grow out of 6 channels for quite a long time.
For myself, I settled on the budget option Hitec Optic 6 - the equipment is 6 channel, 40 MHz, and has fine-tuning capabilities.

Start of flights

Flights begin in the simulator - the remote control is connected to the computer, configured, calibrated, a model is selected and off to the sky.
It’s clear that you immediately want to take something like this:

But still, it’s better to choose something simpler, some kind of trainer with an upper wing:


Using such a trainer, you learn to take off and land, take off and land, and when after each takeoff you can land the model on the ground with a 95% probability, you can think about buying a real model. It took me a month from the first take-off in the simulator to the purchase of the model.

The simulator allows you to save a lot of money and nerves, because the probability of returning the model to the ground after the first take-off without preparation in the simulator is practically zero - none of my familiar modellers could do this, but 70% of them tried to start without a simulator and many failed Only the 3rd model landed - the first two survived literally several takeoffs and not a single landing.

In general, this is my first article, if the topic is interesting, then I could talk further about the choice of an aircraft model, the purchase of components, the first takeoff in the real world (which, by the way, ended successfully), the first fall (about 20 takeoff), about how and what the models fly on, what they are made of, etc.

And finally, a short video of what that part of aircraft modelers are striving for, who are not interested in the process of making flying copies or jet models: the so-called 3D aerobatics to music on a large gasoline model:

Are you looking for aircraft model drawings which one do you need?

Going through blueprints which you dug up on the Internet or took from books or magazines, you think something is wrong……..

This one is too complex, this one is too simple and primitive, and this one is all made of balsa….

And if you are thinking, well, where WHERE can I find the drawing that I need, where is the optimal airplane model or a glider that meets exactly my requirements???

Then you have come to the right place, for which I congratulate you)))

Here you will find EVERYTHING!!!

And if you don’t find it, come back later as the site is constantly updated and supplemented.

The site uses materials from the magazine Modelist-Constructor. All rights to these materials belong to their authors and the Modelist-Konstruktor magazine. The materials on the site are intended for informational purposes only.

And you will definitely find what you need!

So, welcome to not a site full of various drawings of aircraft models

(and not only)

Here you will find:

Airplane models with internal combustion engine Models of aircraft with electric motors

Code aircraft models

Airplane models with radio control

Aircraft models with rubber motor

Helicopter models

Glider models

Paper models aircraft

Kite drawings

Models of rocket planes

Model aircraft drawings presented on the site have various technical solutions, from simple to the most complex, collected here aircraft models from the sixties to the present day. So there is a very large choice here for both beginners and professionals.

And I will constantly update my site with new models of airplanes, helicopters, gliders, and in general I will post here everything that flies. I collected drawings of aircraft models bit by bit from old books and magazines and I hope you will appreciate my work and find a lot of interesting things for yourself here and come back more than once.

Except airplane models I plan to post drawings of aircraft on which you yourself can take off.

These will be:

Gliders

Autogyros

Helicopters

Hang gliders

In general, I have planned to create a portal based on this site in the near future. Where there will be not only aircraft, but also:

Boats

Catamarans

Snowmobiles on tracks and pneumatics

Various velomobiles

Homemade cars

In general, everything that flies in the sky, floats on water, and moves on the ground, and that you can assemble with your own hands. All this will be on my website.

So, here you will learn how to make a kite from the simplest to the more complex.

Many people are skeptical about paper models, but in vain! It's quite interesting.

Drawings of glider models from the simplest to the most complex.

Drawings of line aircraft of all types from training to championship ones. Rubber-mounted aircraft models, this type of aircraft model is very rarely searched for in search engines, I believe that rubber-mounted aircraft models are undeservedly forgotten, take a look there, I’m sure you won’t regret it!

Also here you will find drawings of timer models. radio-controlled airplanes, model helicopters, model airplanes with jet engines, rocket planes, model airplanes with a CO2 engine, with an engine that runs on non-liquefied gas.

Aircraft internal combustion engines (internal combustion engines), how they are designed and how they work, as well as recipes for fuel mixtures.

There is also a section for useful tips. Aircraft modelers are creative people and are constantly inventing, inventing, and improving models. It is these small inventions that this section of the site will be devoted to. I hope you find it interesting and useful.